GAMES BLOG Abyss Protection 1.5b Update already here!

Changelog
# 1) **Changes to the balance.**

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1.5b affects in-game balance a lot. We tried to make the first waves a bit easier, as the monsters were very strong and did not give players a chance.

All changes related to the balance:

### **Towers**

- The damage of the defense towers has been changed.
- The range and attack speed of the defense towers have been changed.

### **Monsters of the abyss.**

- Monsters variation in the waves was rebuilt
- HP of monsters were changed.

### **The speed of world generation has been reduced.**

We have changed the generation of the world to balance the forces of both the player and the monsters.

# 2) **Visual changes**

Added shields above the Guards. Now it will be easier for players to visually track where the boss is.

# 3) **Destroyed structures have been added**

If your tower is to be destroyed by a bomber, you can't put a new tower in its tile. You can fix the broken tile by either using a card in the market, or spending 100 coins by clicking on the tile itself.

# 4) **New types of towers**

### **We are introduced to Mercenaries in 1.5 Patch.**

Hire mercenaries for as many waves as you wish, to help fight monsters from the abyss. Mercenaries will appear in the forest and their location can be determined by the indicator.

### **Bank.**

The bank serves as a limiter of the number of accumulated coins. With each new bank built, your limit will increase.

### **The Royal Mint.**

The royal mint produces 25 coins every 10 seconds. Build more mints to improve your defences.

# 5) **Sound processing.**

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Almost all sounds of defense towers have been redesigned.

The musical theme has been worked out.

Now the soundtrack is variable and will not let you get bored.

# 6) **Key bindings**

Added the keybindings tab for binding the necessary keyboard keys.

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